As of r562, OpenITG includes a LightsMaps.ini for dynamically remapping lights. I set the following:[PIUIO]BassLeft=22Ba sRight=22ButtonsLeft=26,27,28,29,30ButtonsRight=10,11,12,13,14CoinCounterOff=5CoinCounterOn=4MarqueeLrLeft=6MarqueeLrRight=7MarqueeUpLeft=9MarqueeUpRight=8To put it simply, the P1 pad lights up when...
Yay for half-dead IO boards, and attempts to fix.4 hours later, we have a working machine, yay. :D:D:D:DAlso, yay broken cache and freestyling Twelfth Style....
Lol, extreme.Beware's DDR Extreme, compiled with OpenITG's arcade input/lights drivers. Input was lagging a bit due to the video threading, so you see a few...